Thursday, February 12

This my company's entry into the International 48 Hour Film Competition. I directed it with Layne, the Senior Designer here. It was a lot of fun, but it was brutal making a cartoon in three days. We got the genre, prop, line of dialogue, and character we had to use friday night at 7pm, and had to mail it off by Monday (yes, not actually 48 hours). So at least 3 days of 19 straight work hours, and then one of only about 14.

And you can watch it in HD at the vimeo site if you want.


xtx said...

that was really cool... LOVE the characters superimposed in the "real" world... Great job! How did it pan out?

Fan-O-Mail said...

Lucky the world that you are here :)